# matrix3d()

The `matrix3d()` CSS function defines a 3D transformation as a 4x4 homogeneous matrix. Its result is a `<transform-function>` data type.

## Syntax

The `matrix3d()` function is specified with 16 values. They are described in the column-major order.

`matrix3d(a1, b1, c1, d1, a2, b2, c2, d2, a3, b3, c3, d3, a4, b4, c4, d4)`

### Values

a1 b1 c1 d1 a2 b2 c2 d2 a3 b3 c3 d3
Are `<number>`s describing the linear transformation.
a4 b4 c4 d4
Are `<number>`s describing the translation to apply.
Note: Until Firefox 16, Gecko accepted a `<length>` value for a4, b4 and c4.
Cartesian coordinates on ℝ2 Homogeneous coordinates on ℝℙ2 Cartesian coordinates on ℝ3 Homogeneous coordinates on ℝℙ3
This transformation applies to the 3D space and can't be represented on the plane. A generic 3D affine transformation can't be represented using a Cartesian-coordinate matrix, as translations are not linear transformations. $\left(\begin{array}{cccc}a1& a2& a3& a4\\ b1& b2& b3& b4\\ c1& c2& c3& c4\\ d1& d2& d3& d4\end{array}\right)$

## Matrix translation and scale example

### HTML

```<div class="foo">
Lorem ipsum dolor sit amet, consectetur adipisicing elit.
Quos quaerat sit soluta, quisquam exercitationem delectus qui unde in facere
necessitatibus aut quia porro dolorem nesciunt enim, at consequuntur aliquam esse?
</div>
```

### CSS

```html {
width: 100%;
}
body {
height: 100vh;
/* Centering content */
display: flex;
flex-flow: row wrap;
justify-content: center;
align-content: center;

}
.foo {
width: 50%;
color: white;
background: #ff8c66;
border: 2px dashed black;
text-align: center;
font-family: system-ui, sans-serif;
font-size: 14px;
/* Setting up animation for better demonstration */
animation: MotionScale 2s alternate linear infinite;
}

@keyframes MotionScale {
from {
/*
Identity matrix is used as basis here.
The matrix below describes the
following transformations:
Translates every X point by -50px
Translates every Y point by -100px
Translates every Z point by 0
Scales down by 10%
*/
transform: matrix3d(
1,0,0,0,
0,1,0,0,
0,0,1,0,
-50,-100,0,1.1
);

}
50% {
transform: matrix3d(
1,0,0,0,
0,1,0,0,
0,0,1,0,
0,0,0,0.9
);
}
to {
transform: matrix3d(
1,0,0,0,
0,1,0,0,
0,0,1,0,
50,100,0,1.1
)
}
}```

## Specifications

Specification Status Comment
CSS Transforms Level 2
The definition of 'matrix3d()' in that specification.
Editor's Draft Initial definition

## Browser compatibility

Please see the `<transform-function>` data type for compatibility info.