perspective() CSS function defines the distance between the z=0 plane and the user in order to give to the 3D-positioned element some perspective. Each 3D element with z>0 becomes larger; each 3D-element with z<0 becomes smaller. The strength of the effect is determined by the value of this property.
- Is a
<length>giving the distance from the user to the z=0 plane. It is used to apply a perspective transform to the element. If it is 0 or a negative value, no perspective transform is applied.
|Cartesian coordinates on ℝ2||Homogeneous coordinates on ℝℙ2||Cartesian coordinates on ℝ3||Homogeneous coordinates on ℝℙ3|
This transform applies to the 3D space and cannot be represented on the plan.
|A perspective is not a linear transform in ℝ3 and cannot be represented using a matrix in the Cartesian coordinates system.|