WebGL2RenderingContext: deleteSync() method
Baseline Widely available
This feature is well established and works across many devices and browser versions. It’s been available across browsers since September 2021.
Note: This feature is available in Web Workers.
The WebGL2RenderingContext.deleteSync()
method of the WebGL 2 API deletes a given
WebGLSync
object.
Syntax
js
deleteSync(sync)
Parameters
Return value
None (undefined
).
Examples
gl
must be a WebGL2RenderingContext
. WebGLSync
objects are not available in WebGL 1.
js
const sync = gl.fenceSync(gl.SYNC_GPU_COMMANDS_COMPLETE, 0);
// …
gl.deleteSync(sync);
Specifications
Specification |
---|
WebGL 2.0 Specification # 3.7.13 |
Browser compatibility
Report problems with this compatibility data on GitHubdesktop | mobile | |||||||||||
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deleteSync |
Legend
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- Full support
- Full support
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