WebGL2RenderingContext: bindSampler() method

Baseline Widely available

This feature is well established and works across many devices and browser versions. It’s been available across browsers since September 2021.

Note: This feature is available in Web Workers.

The WebGL2RenderingContext.bindSampler() method of the WebGL 2 API binds a passed WebGLSampler object to the texture unit at the passed index.

Syntax

js
bindSampler(unit, sampler)

Parameters

unit

A GLuint specifying the index of the texture unit to which to bind the sampler to.

sampler

A WebGLSampler object to bind.

Return value

None (undefined).

Examples

js
const sampler = gl.createSampler();
gl.bindSampler(0, sampler);

Specifications

Specification
WebGL 2.0 Specification
# 3.7.13

Browser compatibility

Report problems with this compatibility data on GitHub
desktopmobile
Chrome
Edge
Firefox
Opera
Safari
Chrome Android
Firefox for Android
Opera Android
Safari on iOS
Samsung Internet
WebView Android
WebView on iOS
bindSampler

Legend

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Full support
Full support

See also