The WebGLBuffer interface is part of the WebGL API and represents an opaque buffer object storing data such as vertices or colors.


The WebGLBuffer object does not define any methods or properties of its own and its content is not directly accessible. When working with WebGLBuffer objects, the following methods of the WebGLRenderingContext are useful:


Creating a buffer

var canvas = document.getElementById('canvas');
var gl = canvas.getContext('webgl');
var buffer = gl.createBuffer();


Specification Status Comment
WebGL 1.0
The definition of 'WebGLBuffer' in that specification.
Recommendation Initial definition.

Browser compatibility

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See also