OES_fbo_render_mipmap extension

Baseline Widely available

This feature is well established and works across many devices and browser versions. It’s been available across browsers since April 2021.

The OES_fbo_render_mipmap extension is part of the WebGL API and makes it possible to attach any level of a texture to a framebuffer object.

WebGL extensions are available using the WebGLRenderingContext.getExtension() method. For more information, see also Using Extensions in the WebGL tutorial.

Note: This extension is only available to WebGL 1. In WebGL2, the functionality of this extension is available in the WebGL 2 context by default.

Examples

See the sample code in the Khronos specification.

Specifications

Specification
WebGL OES_fbo_render_mipmap Extension Specification

Browser compatibility

Report problems with this compatibility data on GitHub
desktopmobile
Chrome
Edge
Firefox
Opera
Safari
Chrome Android
Firefox for Android
Opera Android
Safari on iOS
Samsung Internet
WebView Android
WebView on iOS
OES_fbo_render_mipmap

Legend

Tip: you can click/tap on a cell for more information.

Full support
Full support

See also