OES_fbo_render_mipmap extension
Baseline Widely available
This feature is well established and works across many devices and browser versions. It’s been available across browsers since April 2021.
The OES_fbo_render_mipmap
extension is part of the WebGL API and makes it possible to attach any level of a texture to a framebuffer object.
WebGL extensions are available using the WebGLRenderingContext.getExtension()
method. For more information, see also Using Extensions in the WebGL tutorial.
Note: This extension is only available to WebGL 1. In WebGL2, the functionality of this extension is available in the WebGL 2 context by default.
Examples
See the sample code in the Khronos specification.
Specifications
Specification |
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WebGL OES_fbo_render_mipmap Extension Specification |
Browser compatibility
Report problems with this compatibility data on GitHubdesktop | mobile | |||||||||||
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OES_fbo_render_mipmap |
Legend
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- Full support
- Full support