WebGL2RenderingContext.getIndexedParameter()

The WebGL2RenderingContext.getIndexedParameter() method of the WebGL 2 API returns indexed information about a given target.

Syntax

any gl.getIndexedParameter(target, index);

Parameters

target

A GLenum specifying the target for which to return information. Possible values:

  • gl.TRANSFORM_FEEDBACK_BUFFER_BINDING: Returns a WebGLBuffer.
  • gl.TRANSFORM_FEEDBACK_BUFFER_SIZE: Returns a GLsizeiptr.
  • gl.TRANSFORM_FEEDBACK_BUFFER_START: Returns a GLintptr.
  • gl.UNIFORM_BUFFER_BINDING: Returns a WebGLBuffer.
  • gl.UNIFORM_BUFFER_SIZE: Returns a GLsizeiptr.
  • gl.UNIFORM_BUFFER_START: Returns a GLintptr.
index

A GLuint specifying the index of the target that is queried.

Return value

Depends on the requested information (as specified with target).

Examples

var binding = gl.getIndexedParameter(gl.TRANSFORM_FEEDBACK_BUFFER_BINDING, 0);

Specifications

Specification
WebGL 2.0 Specification (WebGL 2.0)
# 3.7.2

Browser compatibility

BCD tables only load in the browser

See also