WebGL2RenderingContext: isSync() method
Baseline Widely available
This feature is well established and works across many devices and browser versions. It’s been available across browsers since September 2021.
The WebGL2RenderingContext.isSync()
method of the WebGL 2 API returns true
if the
passed object is a valid WebGLSync
object.
Syntax
js
isSync(sync)
Parameters
Return value
Examples
gl
must be a WebGL2RenderingContext
. WebGLSync
objects are not available in WebGL 1.
js
const sync = gl.fenceSync(gl.SYNC_GPU_COMMANDS_COMPLETE, 0);
// …
gl.isSync(sync);
Specifications
Specification |
---|
WebGL 2.0 Specification # 3.7.14 |
Browser compatibility
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