WebGL2RenderingContext: isVertexArray() method
Baseline Widely available
This feature is well established and works across many devices and browser versions. It’s been available across browsers since September 2021.
Note: This feature is available in Web Workers.
The WebGL2RenderingContext.isVertexArray()
method of the
WebGL API returns true
if the
passed object is a valid WebGLVertexArrayObject
object.
Syntax
js
isVertexArray(vertexArray)
Parameters
vertexArray
-
A
WebGLVertexArrayObject
(VAO) object to test.
Return value
A GLboolean
indicating whether the given object is a valid
WebGLVertexArrayObject
object (true
) or not
(false
).
Examples
js
const vao = gl.createVertexArray();
gl.bindVertexArray(vao);
// …
gl.isVertexArray(vao);
Specifications
Specification |
---|
WebGL 2.0 Specification # 3.7.17 |
Browser compatibility
Report problems with this compatibility data on GitHubdesktop | mobile | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
isVertexArray |
Legend
Tip: you can click/tap on a cell for more information.
- Full support
- Full support
The compatibility table on this page is generated from structured data. If you'd like to contribute to the data, please check out https://github.com/mdn/browser-compat-data and send us a pull request.