The WebContextEvent interface is part of the WebGL API and is an interface for an event that is generated in response to a status change to the WebGL rendering context.
Inheritance
This interface inherits properties and methods from its parent interface, Event
.
Properties
This interface inherits properties from its parent interface, Event
.
WebGLContextEvent.statusMessage
- A read-only property containing additional information about the event.
Methods
This interface doesn't define any own methods, but inherits methods from its parent interface, Event
.
Examples
With the help of the WEBGL_lose_context
extension, you can simulate the webglcontextlost
and webglcontextrestored
events:
var canvas = document.getElementById('canvas');
var gl = canvas.getContext('webgl');
canvas.addEventListener('webglcontextlost', function(e) {
console.log(e);
}, false);
gl.getExtension('WEBGL_lose_context').loseContext();
// WebGLContextEvent event with type "webglcontextlost" is logged.
Specifications
Specification | Status | Comment |
---|---|---|
WebGL 1.0 The definition of 'WebGLContextEvent' in that specification. |
Recommendation | Initial definition. |
Browser compatibility
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The compatibility table in this page is generated from structured data. If you'd like to contribute to the data, please check out https://github.com/mdn/browser-compat-data and send us a pull request.