WebGL2RenderingContext.getUniformIndices()

The WebGL2RenderingContext.getUniformIndices() method of the WebGL 2 API retrieves the indices of a number of uniforms within a WebGLProgram.

Syntax

sequence<GLuint> gl.getUniformIndices(program, uniformNames);

Parameters

program
A WebGLProgram containing uniforms whose indices to query.
uniformNames
An Array of DOMString specifying the names of the uniforms to query.

Return value

An Array of GLuint containing the uniform indices.

Examples

var uniformIndices = gl.getUniformIndices(program, ['UBORed', 'UBOGreen', 'UBOBlue']);

Specifications

Specification Status Comment
WebGL 2.0
The definition of 'getUniformIndices' in that specification.
Editor's Draft Initial definition for WebGL.
OpenGL ES 3.0
The definition of 'glGetUniformIndices' in that specification.
Standard Man page of the (similar) OpenGL API.

Browser compatibility

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See also