WebGL2RenderingContext: getUniformIndices() method
Baseline Widely available
This feature is well established and works across many devices and browser versions. It’s been available across browsers since September 2021.
Note: This feature is available in Web Workers.
The WebGL2RenderingContext.getUniformIndices()
method of
the WebGL 2 API retrieves the indices of a
number of uniforms within a WebGLProgram
.
Syntax
js
getUniformIndices(program, uniformNames)
Parameters
program
-
A
WebGLProgram
containing uniforms whose indices to query. uniformNames
-
An
Array
of string specifying the names of the uniforms to query.
Return value
Examples
js
const uniformIndices = gl.getUniformIndices(program, [
"UBORed",
"UBOGreen",
"UBOBlue",
]);
Specifications
Specification |
---|
WebGL 2.0 Specification # 3.7.16 |
Browser compatibility
Report problems with this compatibility data on GitHubdesktop | mobile | |||||||||||
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getUniformIndices |
Legend
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- Full support
- Full support
The compatibility table on this page is generated from structured data. If you'd like to contribute to the data, please check out https://github.com/mdn/browser-compat-data and send us a pull request.