The WebGLRenderbuffer interface is part of the WebGL API and represents a buffer that can contain an image, or that can be a source or target of a rendering operation.
WebGLRenderbuffer object does not define any methods or properties of its own and its content is not directly accessible. When working with
WebGLRenderbuffer objects, the following methods of the
WebGLRenderingContext are useful:
const canvas = document.getElementById("canvas"); const gl = canvas.getContext("webgl"); const buffer = gl.createRenderbuffer();
|WebGL Specification |
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