WebGL2RenderingContext.getActiveUniformBlockName()

The WebGL2RenderingContext.getActiveUniformBlockName() method of the WebGL 2 API retrieves the name of the active uniform block at a given index within a WebGLProgram.

Syntax

DOMString gl.getActiveUniformBlockName(program, uniformBlockIndex);

Parameters

program
A WebGLProgram containing the uniform block.
uniformBlockIndex
A GLuint specifying the index of the uniform block to whose name to retrieve.

Return value

A DOMString indicating the active uniform block name.

Examples

var blockName = gl.getActiveUniformBlockName(program, 0);

Specifications

Specification Status Comment
WebGL 2.0
The definition of 'getActiveUniformBlockName' in that specification.
Editor's Draft Initial definition for WebGL.
OpenGL ES 3.0
The definition of 'glGetActiveUniformBlockName' in that specification.
Standard Man page of the (similar) OpenGL API.

Browser compatibility

BCD tables only load in the browser

See also