WebGL2RenderingContext: getActiveUniformBlockName() method
Baseline Widely available
This feature is well established and works across many devices and browser versions. It’s been available across browsers since September 2021.
Note: This feature is available in Web Workers.
The WebGL2RenderingContext.getActiveUniformBlockName()
method of the WebGL 2 API retrieves the name
of the active uniform block at a given index within a WebGLProgram
.
Syntax
js
getActiveUniformBlockName(program, uniformBlockIndex)
Parameters
program
-
A
WebGLProgram
containing the uniform block. uniformBlockIndex
-
A
GLuint
specifying the index of the uniform block to whose name to retrieve.
Return value
A string indicating the active uniform block name.
Examples
js
const blockName = gl.getActiveUniformBlockName(program, 0);
Specifications
Specification |
---|
WebGL 2.0 Specification # 3.7.16 |
Browser compatibility
Report problems with this compatibility data on GitHubdesktop | mobile | |||||||||||
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getActiveUniformBlockName |
Legend
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- Full support
- Full support
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