WebGL2RenderingContext.getActiveUniformBlockName()

The WebGL2RenderingContext.getActiveUniformBlockName() method of the WebGL 2 API retrieves the name of the active uniform block at a given index within a WebGLProgram.

Syntax

DOMString gl.getActiveUniformBlockName(program, uniformBlockIndex);

Parameters

program

A WebGLProgram containing the uniform block.

uniformBlockIndex

A GLuint specifying the index of the uniform block to whose name to retrieve.

Return value

A DOMString indicating the active uniform block name.

Examples

var blockName = gl.getActiveUniformBlockName(program, 0);

Specifications

Specification
WebGL 2.0 Specification (WebGL 2.0)
# 3.7.16

Browser compatibility

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See also