WebGL2RenderingContext: bindTransformFeedback() method
Baseline Widely available
This feature is well established and works across many devices and browser versions. It’s been available across browsers since September 2021.
Note: This feature is available in Web Workers.
The WebGL2RenderingContext.bindTransformFeedback()
method
of the WebGL 2 API binds a
passed WebGLTransformFeedback
object to the current GL state.
Syntax
js
bindTransformFeedback(target, transformFeedback)
Parameters
target
-
A
GLenum
specifying the target (binding point). Must begl.TRANSFORM_FEEDBACK
. transformFeedback
-
A
WebGLTransformFeedback
object to bind.
Return value
None (undefined
).
Examples
js
const transformFeedback = gl.createTransformFeedback();
gl.bindTransformFeedback(gl.TRANSFORM_FEEDBACK, transformFeedback);
Specifications
Specification |
---|
WebGL 2.0 Specification # 3.7.15 |
Browser compatibility
Report problems with this compatibility data on GitHubdesktop | mobile | |||||||||||
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bindTransformFeedback |
Legend
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- Full support
- Full support
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