WebGLSampler
Baseline Widely available
This feature is well established and works across many devices and browser versions. It’s been available across browsers since September 2021.
Note: This feature is available in Web Workers.
The WebGLSampler
interface is part of the WebGL 2 API and stores sampling parameters for WebGLTexture
access inside of a shader.
When working with WebGLSampler
objects, the following methods of the WebGL2RenderingContext
are useful:
Examples
Creating a WebGLSampler
object
in this example, gl
must be a WebGL2RenderingContext
. WebGLSampler
objects are not available in WebGL 1.
js
const sampler = gl.createSampler();
Specifications
Specification |
---|
WebGL 2.0 Specification # 3.3 |
Browser compatibility
Report problems with this compatibility data on GitHubdesktop | mobile | |||||||||||
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WebGLSampler |
Legend
Tip: you can click/tap on a cell for more information.
- Full support
- Full support
The compatibility table on this page is generated from structured data. If you'd like to contribute to the data, please check out https://github.com/mdn/browser-compat-data and send us a pull request.