WebGLSampler

This is an experimental technology
Check the Browser compatibility table carefully before using this in production.

The WebGLSampler interface is part of the WebGL 2 API and stores sampling parameters for WebGLTexture access inside of a shader.

When working with WebGLSampler objects, the following methods of the WebGL2RenderingContext are useful:

Examples

Creating a WebGLSampler object

in this example, gl must be a WebGL2RenderingContext. WebGLSampler objects are not available in WebGL 1.

var sampler = gl.createSampler();

Specifications

Specification Status Comment
WebGL 2.0
The definition of 'WebGLSample' in that specification.
Editor's Draft Initial definition.

Browser compatibility

FeatureChromeEdgeFirefoxInternet ExplorerOperaSafari
Basic support56 No51 No43 No
FeatureAndroid webviewChrome for AndroidEdge mobileFirefox for AndroidOpera AndroidiOS SafariSamsung Internet
Basic support5858 No5143 No7.0

Document Tags and Contributors

 Contributors to this page: fscholz, teoli
 Last updated by: fscholz,