WebGL2RenderingContext: bindVertexArray() method
Baseline Widely available
This feature is well established and works across many devices and browser versions. It’s been available across browsers since September 2021.
Note: This feature is available in Web Workers.
The WebGL2RenderingContext.bindVertexArray()
method of
the WebGL 2 API binds a
passed WebGLVertexArrayObject
object to the buffer.
Syntax
js
bindVertexArray(vertexArray)
Parameters
vertexArray
-
A
WebGLVertexArrayObject
(VAO) object to bind.
Return value
None (undefined
).
Examples
js
const vao = gl.createVertexArray();
gl.bindVertexArray(vao);
// …
// calls to bindBuffer or vertexAttribPointer
// which will be "recorded" in the VAO
// …
Specifications
Specification |
---|
WebGL 2.0 Specification # 3.7.17 |
Browser compatibility
Report problems with this compatibility data on GitHubdesktop | mobile | |||||||||||
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bindVertexArray |
Legend
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- Full support
- Full support
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