WebGLRenderingContext: isBuffer() method
Baseline Widely available
This feature is well established and works across many devices and browser versions. It’s been available across browsers since July 2015.
Note: This feature is available in Web Workers.
The WebGLRenderingContext.isBuffer()
method of the WebGL API returns true
if the
passed WebGLBuffer
is valid and false
otherwise.
Syntax
js
isBuffer(buffer)
Parameters
buffer
-
A
WebGLBuffer
to check.
Return value
A GLboolean
indicating whether or not the buffer is valid.
Examples
Creating a buffer
js
const canvas = document.getElementById("canvas");
const gl = canvas.getContext("webgl");
const buffer = gl.createBuffer();
gl.isBuffer(buffer);
Specifications
Specification |
---|
WebGL Specification # 5.14.5 |
Browser compatibility
Report problems with this compatibility data on GitHubdesktop | mobile | |||||||||||
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isBuffer |
Legend
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- Full support
- Full support
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