WebGLRenderingContext.isBuffer()

The WebGLRenderingContext.isBuffer() method of the WebGL API returns true if the passed WebGLBuffer is valid and false otherwise.

Syntax

GLboolean gl.isBuffer(buffer);

Parameters

buffer
A WebGLBuffer to check.

Return value

A GLboolean indicating whether or not the buffer is valid.

Examples

Creating a buffer

var canvas = document.getElementById('canvas');
var gl = canvas.getContext('webgl');
var buffer = gl.createBuffer();

gl.isBuffer(buffer);

Specifications

Specification Status Comment
WebGL 1.0
The definition of 'isBuffer' in that specification.
Recommendation Initial definition.
OpenGL ES 2.0
The definition of 'glIsBuffer' in that specification.
Standard Man page of the OpenGL API.

Browser compatibility

FeatureChromeEdgeFirefoxInternet ExplorerOperaSafari
Basic support912411125.1
FeatureAndroid webviewChrome for AndroidEdge mobileFirefox for AndroidOpera AndroidiOS SafariSamsung Internet
Basic support Yes25 Yes Yes128.1 Yes

See also

Document Tags and Contributors

Contributors to this page: fscholz, nmve, teoli
Last updated by: fscholz,