WebGLRenderingContext: getShaderSource() method
Baseline Widely available
This feature is well established and works across many devices and browser versions. It’s been available across browsers since July 2015.
Note: This feature is available in Web Workers.
The WebGLRenderingContext.getShaderSource()
method of the
WebGL API returns the source code of a
WebGLShader
as a string.
Syntax
js
getShaderSource(shader)
Parameters
shader
-
A
WebGLShader
object to get the source code from.
Return value
A string containing the source code of the shader.
Examples
js
const shader = gl.createShader(gl.VERTEX_SHADER);
gl.shaderSource(shader, originalSource);
const source = gl.getShaderSource(shader);
Specifications
Specification |
---|
WebGL Specification # 5.14.9 |
Browser compatibility
Report problems with this compatibility data on GitHubdesktop | mobile | |||||||||||
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getShaderSource |
Legend
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- Full support
- Full support
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