WebGLRenderingContext: createShader() method

Baseline Widely available

This feature is well established and works across many devices and browser versions. It’s been available across browsers since July 2015.

Note: This feature is available in Web Workers.

The WebGLRenderingContext method createShader() of the WebGL API creates a WebGLShader that can then be configured further using WebGLRenderingContext.shaderSource() and WebGLRenderingContext.compileShader().

Syntax

js
createShader(type)

Parameters

type

Either gl.VERTEX_SHADER or gl.FRAGMENT_SHADER

Return value

A new (WebGLShader).

Examples

See WebGLShader for usage and examples.

Specifications

Specification
WebGL Specification
# 5.14.9

Browser compatibility

BCD tables only load in the browser

See also