WebGLRenderingContext.createShader()

The WebGLRenderingContext.createShader() method of the WebGL API creates a WebGLShader that can then be configured further using WebGLRenderingContext.shaderSource() and WebGLRenderingContext.compileShader().

Syntax

WebGLShader gl.createShader(type);

Parameters

type
Either gl.VERTEX_SHADER or gl.FRAGMENT_SHADER

Examples

See WebGLShader for usage and examples.

Specifications

Specification Status Comment
WebGL 1.0
The definition of 'createShader' in that specification.
Recommendation Initial definition.
OpenGL ES 2.0
The definition of 'glCreateShader' in that specification.
Standard OpenGL man page.

Browser compatibility

Feature Chrome Edge Firefox Internet Explorer Opera Safari Servo
Basic Support9124.011125.1No support
Feature Android Chrome for Android Edge Mobile Firefox for Android IE Mobile Opera Mobile Safari Mobile
Basic Support(Yes)25(Yes)4.011128.1

See also

Document Tags and Contributors

 Contributors to this page: teoli, fscholz, gregtatum
 Last updated by: teoli,