WebGLRenderingContext.createShader()

The WebGLRenderingContext.createShader() method of the WebGL API creates a WebGLShader that can then be configured further using WebGLRenderingContext.shaderSource() and WebGLRenderingContext.compileShader().

Syntax

WebGLShader gl.createShader(type);

Parameters

type
Either gl.VERTEX_SHADER or gl.FRAGMENT_SHADER

Examples

See WebGLShader for usage and examples.

Specifications

Specification Status Comment
WebGL 1.0
The definition of 'createShader' in that specification.
Recommendation Initial definition.
OpenGL ES 2.0
The definition of 'glCreateShader' in that specification.
Standard OpenGL man page.

Browser compatibility

Update compatibility data on GitHub
DesktopMobile
ChromeEdgeFirefoxInternet ExplorerOperaSafariAndroid webviewChrome for AndroidEdge MobileFirefox for AndroidOpera for AndroidiOS SafariSamsung Internet
Basic supportChrome Full support 9Edge Full support 12Firefox Full support 4IE Full support 11Opera Full support 12Safari Full support 5.1WebView Android Full support YesChrome Android Full support 25Edge Mobile Full support YesFirefox Android Full support YesOpera Android Full support 12Safari iOS Full support 8.1Samsung Internet Android Full support Yes

Legend

Full support  
Full support

See also

Document Tags and Contributors

Contributors to this page: fscholz, teoli, gregtatum
Last updated by: fscholz,