WebGLRenderingContext.createShader()

The WebGLRenderingContext method createShader() of the WebGL API creates a WebGLShader that can then be configured further using WebGLRenderingContext.shaderSource() and WebGLRenderingContext.compileShader().

Syntax

createShader(type)

Parameters

type

Either gl.VERTEX_SHADER or gl.FRAGMENT_SHADER

Return value

A new (WebGLShader).

Examples

See WebGLShader for usage and examples.

Specifications

Specification
WebGL Specification
# 5.14.9

Browser compatibility

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See also