WebGLRenderingContext.isShader()

The WebGLRenderingContext.isShader() method of the WebGL API returns true if the passed WebGLShader is valid, false otherwise.

Syntax

isShader(shader)

Parameters

shader

A WebGLShader to check.

Return value

A GLboolean indicating whether or not the shader is valid.

Examples

Checking a shader

var canvas = document.getElementById('canvas');
var gl = canvas.getContext('webgl');
var shader = gl.createShader(gl.VERTEX_SHADER);

// ...

gl.isShader(shader);

Specifications

Specification
WebGL Specification
# 5.14.9

Browser compatibility

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See also