WebGLRenderingContext: isShader() method
        
        
          
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                  Widely available
                
                
              
        
        
        
          
                
              
                
              
                
              
        
        
      
      This feature is well established and works across many devices and browser versions. It’s been available across browsers since July 2015.
Note: This feature is available in Web Workers.
The WebGLRenderingContext.isShader() method of the WebGL API returns true if the
passed WebGLShader is valid, false otherwise.
Syntax
js
isShader(shader)
Parameters
shader- 
A
WebGLShaderto check. 
Return value
A GLboolean indicating whether or not the shader is valid.
Examples
>Checking a shader
js
const canvas = document.getElementById("canvas");
const gl = canvas.getContext("webgl");
const shader = gl.createShader(gl.VERTEX_SHADER);
// …
gl.isShader(shader);
Specifications
| Specification | 
|---|
| WebGL Specification> # 5.14.9>  | 
            
Browser compatibility
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