WebGLRenderingContext.isShader()

The WebGLRenderingContext.isShader() method of the WebGL API returns true if the passed WebGLShader is valid, false otherwise.

Syntax

GLboolean gl.isShader(shader);

Parameters

shader
A WebGLShader to check.

Return value

A GLboolean indicating whether or not the shader is valid.

Examples

Checking a shader

var canvas = document.getElementById('canvas');
var gl = canvas.getContext('webgl');
var shader = gl.createShader(gl.VERTEX_SHADER);

// ...

gl.isShader(shader);

Specifications

Specification Status Comment
WebGL 1.0
The definition of 'isShader' in that specification.
Recommendation Initial definition.
OpenGL ES 2.0
The definition of 'glIsShader' in that specification.
Standard Man page of the OpenGL API.

Browser compatibility

FeatureChromeEdgeFirefoxInternet ExplorerOperaSafari
Basic support912411125.1
FeatureAndroid webviewChrome for AndroidEdge mobileFirefox for AndroidIE mobileOpera AndroidiOS Safari
Basic support Yes25 Yes Yes11128.1

See also

Document Tags and Contributors

 Contributors to this page: fscholz, nmve, teoli
 Last updated by: fscholz,