WebGLRenderingContext.isFramebuffer()

The WebGLRenderingContext.isFramebuffer() method of the WebGL API returns true if the passed WebGLFramebuffer is valid and false otherwise.

Syntax

GLboolean gl.isFramebuffer(framebuffer);

Parameters

framebuffer
A WebGLFramebuffer to check.

Return value

A GLboolean indicating whether or not the frame buffer is valid.

Examples

Checking a frame buffer

var canvas = document.getElementById("canvas");
var gl = canvas.getContext("webgl");
var framebuffer = gl.createFramebuffer();

gl.isFramebuffer(framebuffer);

Specifications

Specification Status Comment
WebGL 1.0
The definition of 'isFramebuffer' in that specification.
Recommendation Initial definition.
OpenGL ES 2.0
The definition of 'glIsFramebuffer' in that specification.
Standard Man page of the OpenGL API.

Browser compatibility

Feature Chrome Edge Firefox Internet Explorer Opera Safari Servo
Basic Support9124.011125.1No support
Feature Android Chrome for Android Edge Mobile Firefox for Android IE Mobile Opera Mobile Safari Mobile
Basic Support(Yes)25(Yes)4.0128.1

See also

Document Tags and Contributors

 Contributors to this page: teoli, fscholz
 Last updated by: teoli,