The WebGLRenderingContext.getAttribLocation()
method of
the WebGL API returns the location of an
attribute variable in a given WebGLProgram
.
Syntax
GLint gl.getAttribLocation(program, name);
Parameters
- program
- A
WebGLProgram
containing the attribute variable. - name
- A
DOMString
specifying the name of the attribute variable whose location to get.
Return value
A GLint
number indicating the location of the variable name if found.
Returns -1 otherwise.
Examples
gl.getAttribLocation(program, 'vColor');
Specifications
Specification | Status | Comment |
---|---|---|
WebGL 1.0 The definition of 'getAttribLocation' in that specification. |
Recommendation | Initial definition. |
OpenGL ES 2.0 The definition of 'glGetAttribLocation' in that specification. |
Standard | Main page of the OpenGL API. |
Browser compatibility
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