WebGLRenderingContext: bindAttribLocation() method
Baseline
Widely available
This feature is well established and works across many devices and browser versions. It’s been available across browsers since July 2015.
Note: This feature is available in Web Workers.
The WebGLRenderingContext.bindAttribLocation() method of
the WebGL API binds a generic vertex index
to an attribute variable.
Syntax
js
bindAttribLocation(program, index, name)
Parameters
program-
A
WebGLProgramobject to bind. index-
A
GLuintspecifying the index of the generic vertex to bind. name-
A string specifying the name of the variable to bind to the generic vertex index. This name cannot start with
"webgl_"or"_webgl_", as these are reserved for use by WebGL.
Return value
None (undefined).
Examples
js
gl.bindAttribLocation(program, colorLocation, "vColor");
Specifications
| Specification |
|---|
| WebGL Specification> # 5.14.9> |
Browser compatibility
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