WebGLRenderingContext.deleteBuffer() method of the WebGL API deletes a given
WebGLBuffer. This method has no effect if the buffer has already been
deleted. Normally you don't need to call this method yourself, when the buffer object is dereferenced it will be marked as free.
WebGLBufferobject to delete.
const canvas = document.getElementById('canvas'); const gl = canvas.getContext('webgl'); const buffer = gl.createBuffer(); // … gl.deleteBuffer(buffer);
|WebGL Specification |
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