WebGLRenderingContext: deleteBuffer() method
Baseline Widely available
This feature is well established and works across many devices and browser versions. It’s been available across browsers since July 2015.
Note: This feature is available in Web Workers.
The WebGLRenderingContext.deleteBuffer()
method of the WebGL API deletes a given
WebGLBuffer
. This method has no effect if the buffer has already been
deleted. Normally you don't need to call this method yourself, when the buffer object is dereferenced it will be marked as free.
Syntax
js
deleteBuffer(buffer)
Parameters
buffer
-
A
WebGLBuffer
object to delete.
Return value
None (undefined
).
Examples
Deleting a buffer
js
const canvas = document.getElementById("canvas");
const gl = canvas.getContext("webgl");
const buffer = gl.createBuffer();
// …
gl.deleteBuffer(buffer);
Specifications
Specification |
---|
WebGL Specification # 5.14.5 |
Browser compatibility
Report problems with this compatibility data on GitHubdesktop | mobile | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
deleteBuffer |
Legend
Tip: you can click/tap on a cell for more information.
- Full support
- Full support
The compatibility table on this page is generated from structured data. If you'd like to contribute to the data, please check out https://github.com/mdn/browser-compat-data and send us a pull request.