WebGLRenderingContext.renderbufferStorage()

The WebGLRenderingContext.renderbufferStorage() method of the WebGL API creates and initializes a renderbuffer object's data store.

Syntax

void gl.renderbufferStorage(target, internalFormat, width, height);

Parameters

target
A Glenum specifying the target renderbuffer object. Possible values:
  • gl.RENDERBUFFER: Buffer data storage for single images in a renderable internal format.
internalFormat
A Glenum specifying the internal format of the renderbuffer. Possible values:
  • gl.RGBA4: 4 red bits, 4 green bits, 4 blue bits 4 alpha bits.
  • gl.RGB565: 5 red bits, 6 green bits, 5 blue bits.
  • gl.RGB5_A1: 5 red bits, 5 green bits, 5 blue bits, 1 alpha bit.
  • gl.DEPTH_COMPONENT16: 16 depth bits.
  • gl.STENCIL_INDEX8: 8 stencil bits.
  • gl.DEPTH_STENCIL
  • When using a WebGL 2 context, the following values are available additionally:
    • gl.R8
    • gl.R8UI
    • gl.R8I
    • gl.R16UI
    • gl.R16I
    • gl.R32UI
    • gl.R32I
    • gl.RG8
    • gl.RG8UI
    • gl.RG8I
    • gl.RG16UI
    • gl.RG16I
    • gl.RG32UI
    • gl.RG32I
    • gl.RGB8
    • gl.RGBA8
    • gl.SRGB8_ALPHA8 (also available as an extension for WebGL 1, see below)
    • gl.RGB10_A2
    • gl.RGBA8UI
    • gl.RGBA8I
    • gl.RGB10_A2UI
    • gl.RGBA16UI
    • gl.RGBA16I
    • gl.RGBA32I
    • gl.RGBA32UI
    • gl.DEPTH_COMPONENT24
    • gl.DEPTH_COMPONENT32F
    • gl.DEPTH24_STENCIL8
    • gl.DEPTH32F_STENCIL8
  • When using the WEBGL_color_buffer_float extension:
    • ext.RGBA32F_EXT: RGBA 32-bit floating-point type.
    • ext.RGB32F_EXT: RGB 32-bit floating-point type.
  • When using the EXT_sRGB extension:
    • ext.SRGB8_ALPHA8_EXT: 8-bit sRGB and alpha.
  • When using a WebGL 2 context and the EXT_color_buffer_float extension:
    • gl.R16F
    • gl.RG16F
    • gl.RGBA16F
    • gl.R32F
    • gl.RG32F
    • gl.RGBA32F
    • gl.R11F_G11F_B10F
width
A GLsizei specifying the width of the renderbuffer in pixels.
height
A GLsizei specifying the height of the renderbuffer in pixels.

Return value

None.

Examples

gl.renderbufferStorage(gl.RENDERBUFFER, gl.RBGA4, 256, 256);

Specifications

Specification Status Comment
WebGL 1.0
The definition of 'renderbufferStorage' in that specification.
Recommendation Initial definition for WebGL.
OpenGL ES 2.0
The definition of 'glRenderbufferStorage' in that specification.
Standard Man page of the OpenGL ES 2 API.
WebGL 2.0
The definition of 'getRenderbufferParameter' in that specification.
Editor's Draft Updated definition for WebGL 2.
OpenGL ES 3.0
The definition of 'glRenderbufferStorage' in that specification.
Standard Man page of the (similar) OpenGL ES 3 API.
Adds many new internal formats.

Browser compatibility

Update compatibility data on GitHub
DesktopMobile
ChromeEdgeFirefoxInternet ExplorerOperaSafariAndroid webviewChrome for AndroidEdge MobileFirefox for AndroidOpera for AndroidiOS SafariSamsung Internet
Basic supportChrome Full support 9Edge Full support 12Firefox Full support 4IE Full support 11Opera Full support 12Safari Full support 5.1WebView Android Full support YesChrome Android Full support 25Edge Mobile Full support YesFirefox Android Full support YesOpera Android Full support 12Safari iOS Full support 8.1Samsung Internet Android Full support Yes
WebGL2Chrome Full support 56Edge No support NoFirefox Full support 51IE No support NoOpera Full support 43Safari No support NoWebView Android Full support 58Chrome Android Full support 58Edge Mobile No support NoFirefox Android Full support 51Opera Android Full support 43Safari iOS No support NoSamsung Internet Android Full support 7.0

Legend

Full support  
Full support
No support  
No support

See also

Document Tags and Contributors

Contributors to this page: fscholz, teoli
Last updated by: fscholz,