The WebGLRenderingContext.renderbufferStorage() method of the WebGL API creates and initializes a renderbuffer object's data store.


void gl.renderbufferStorage(target, internalFormat, width, height);


A Glenum specifying the target renderbuffer object. Possible values:
  • gl.RENDERBUFFER: Buffer data storage for single images in a renderable internal format.
A Glenum specifying the internal format of the renderbuffer. Possible values:
  • gl.RGBA4: 4 red bits, 4 green bits, 4 blue bits 4 alpha bits.
  • gl.RGB565: 5 red bits, 6 green bits, 5 blue bits.
  • gl.RGB5_A1: 5 red bits, 5 green bits, 5 blue bits, 1 alpha bit.
  • gl.DEPTH_COMPONENT16: 16 depth bits.
  • gl.STENCIL_INDEX8: 8 stencil bits.
  • When using a WebGL 2 context, the following values are available additionally:
    • gl.R8
    • gl.R8UI
    • gl.R8I
    • gl.R16UI
    • gl.R16I
    • gl.R32UI
    • gl.R32I
    • gl.RG8
    • gl.RG8UI
    • gl.RG8I
    • gl.RG16UI
    • gl.RG16I
    • gl.RG32UI
    • gl.RG32I
    • gl.RGB8
    • gl.RGBA8
    • gl.SRGB8_ALPHA8 (also available as an extension for WebGL 1, see below)
    • gl.RGB10_A2
    • gl.RGBA8UI
    • gl.RGBA8I
    • gl.RGB10_A2UI
    • gl.RGBA16UI
    • gl.RGBA16I
    • gl.RGBA32I
    • gl.RGBA32UI
    • gl.DEPTH24_STENCIL8
    • gl.DEPTH32F_STENCIL8
  • When using the WEBGL_color_buffer_float extension:
    • ext.RGBA32F_EXT: RGBA 32-bit floating-point type.
    • ext.RGB32F_EXT: RGB 32-bit floating-point type.
  • When using the EXT_sRGB extension:
    • ext.SRGB8_ALPHA8_EXT: 8-bit sRGB and alpha.
  • When using a WebGL 2 context and the EXT_color_buffer_float extension:
    • gl.R16F
    • gl.RG16F
    • gl.RGBA16F
    • gl.R32F
    • gl.RG32F
    • gl.RGBA32F
    • gl.R11F_G11F_B10F
A GLsizei specifying the width of the renderbuffer in pixels.
A GLsizei specifying the height of the renderbuffer in pixels.

Return value



gl.renderbufferStorage(gl.RENDERBUFFER, gl.RBGA4, 256, 256);


Specification Status Comment
WebGL 1.0
The definition of 'renderbufferStorage' in that specification.
Recommendation Initial definition for WebGL.
OpenGL ES 2.0
The definition of 'glRenderbufferStorage' in that specification.
Standard Man page of the OpenGL ES 2 API.
WebGL 2.0
The definition of 'getRenderbufferParameter' in that specification.
Editor's Draft Updated definition for WebGL 2.
OpenGL ES 3.0
The definition of 'glRenderbufferStorage' in that specification.
Standard Man page of the (similar) OpenGL ES 3 API.
Adds many new internal formats.

Browser compatibility

FeatureChromeEdgeFirefoxInternet ExplorerOperaSafari
Basic support912411125.1
WebGL256 No51 No43 No
FeatureAndroid webviewChrome for AndroidEdge mobileFirefox for AndroidOpera AndroidiOS SafariSamsung Internet
Basic support Yes25 Yes Yes128.1 Yes
WebGL25858 No5143 No7.0

See also

Document Tags and Contributors

Contributors to this page: fscholz, teoli
Last updated by: fscholz,