WebGLRenderingContext: createTexture() method
Baseline Widely available
This feature is well established and works across many devices and browser versions. It’s been available across browsers since July 2015.
Note: This feature is available in Web Workers.
The WebGLRenderingContext.createTexture()
method of the
WebGL API creates and initializes a
WebGLTexture
object.
Syntax
js
createTexture()
Parameters
None.
Return value
A WebGLTexture
object to which images can be bound to.
Examples
See also the WebGL tutorial on Using textures in WebGL.
Creating a texture
js
const canvas = document.getElementById("canvas");
const gl = canvas.getContext("webgl");
const texture = gl.createTexture();
Specifications
Specification |
---|
WebGL Specification # 5.14.8 |
Browser compatibility
Report problems with this compatibility data on GitHubdesktop | mobile | |||||||||||
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createTexture |
Legend
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- Full support
- Full support
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