WebGLRenderingContext: createTexture() method
        
        
          
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      This feature is well established and works across many devices and browser versions. It’s been available across browsers since July 2015.
Note: This feature is available in Web Workers.
The WebGLRenderingContext.createTexture() method of the
WebGL API creates and initializes a
WebGLTexture object.
Syntax
js
createTexture()
Parameters
None.
Return value
A WebGLTexture object to which images can be bound to.
Examples
See also the WebGL tutorial on Using textures in WebGL.
Creating a texture
js
const canvas = document.getElementById("canvas");
const gl = canvas.getContext("webgl");
const texture = gl.createTexture();
Specifications
| Specification | 
|---|
| WebGL Specification> # 5.14.8>  | 
            
Browser compatibility
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