WebGLRenderingContext: drawingBufferColorSpace property

Baseline 2024
Newly available

Since October 2024, this feature works across the latest devices and browser versions. This feature might not work in older devices or browsers.

Note: This feature is available in Web Workers.

The WebGLRenderingContext.drawingBufferColorSpace property specifies the color space of the WebGL drawing buffer. Along with the default (srgb), the display-p3 color space can be used.

See WebGLRenderingContext.unpackColorSpace for specifying the color space for textures.

Value

This property can have the following values:

If an invalid value is specified, then the value of drawingBufferColorSpace will remain unchanged.

Examples

Setting the drawing buffer color space to draw a Display P3 red

js
const canvas = document.getElementById("canvas");
const gl = canvas.getContext("webgl");
gl.drawingBufferColorSpace = "display-p3";
gl.clearColor(1, 0, 0, 1);
gl.clear(gl.COLOR_BUFFER_BIT);

Specifications

Specification
WebGL Specification
# DOM-WebGLRenderingContext-drawingBufferColorSpace

Browser compatibility

Report problems with this compatibility data on GitHub
desktopmobile
Chrome
Edge
Firefox
Opera
Safari
Chrome Android
Firefox for Android
Opera Android
Safari on iOS
Samsung Internet
WebView Android
WebView on iOS
drawingBufferColorSpace

Legend

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Full support
Full support
Partial support
Partial support
Has more compatibility info.

See also