WebGLRenderingContext.drawingBufferColorSpace

Experimental: This is an experimental technology
Check the Browser compatibility table carefully before using this in production.

The WebGLRenderingContext.drawingBufferColorSpace property specifies the color space of the WebGL drawing buffer. Along with the default (srgb), the display-p3 color space can be used.

See WebGLRenderingContext.unpackColorSpace for specifying the color space for textures.

Value

This property can have the following values:

If an invalid value is specified, then the value of drawingBufferColorSpace will remain unchanged.

Examples

Setting the drawing buffer color space to draw a Display P3 red

const canvas = document.getElementById("canvas");
const gl = canvas.getContext("webgl");
gl.drawingBufferColorSpace = "display-p3";
gl.clearColor(1, 0, 0, 1);
gl.clear(glP3.COLOR_BUFFER_BIT);

Specifications

Specification
WebGL Specification
# DOM-WebGLRenderingContext-drawingBufferColorSpace

Browser compatibility

BCD tables only load in the browser

See also