WebGLRenderingContext: deleteShader() method

Baseline Widely available

This feature is well established and works across many devices and browser versions. It’s been available across browsers since July 2015.

Note: This feature is available in Web Workers.

The WebGLRenderingContext.deleteShader() method of the WebGL API marks a given WebGLShader object for deletion. It will then be deleted whenever the shader is no longer in use. This method has no effect if the shader has already been deleted, and the WebGLShader is automatically marked for deletion when it is destroyed by the garbage collector.

Syntax

js
deleteShader(shader)

Parameters

shader

A WebGLShader object to delete.

Return value

None (undefined).

Examples

Deleting a shader

js
gl.deleteShader(shader);

Specifications

Specification
WebGL Specification
# 5.14.9

Browser compatibility

Report problems with this compatibility data on GitHub
desktopmobile
Chrome
Edge
Firefox
Opera
Safari
Chrome Android
Firefox for Android
Opera Android
Safari on iOS
Samsung Internet
WebView Android
WebView on iOS
deleteShader

Legend

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Full support
Full support

See also