WebGLRenderingContext: createBuffer() method
Baseline Widely available
This feature is well established and works across many devices and browser versions. It’s been available across browsers since July 2015.
Note: This feature is available in Web Workers.
The WebGLRenderingContext.createBuffer()
method of the WebGL API creates and initializes a
WebGLBuffer
storing data such as vertices or colors.
Syntax
js
createBuffer()
Parameters
None.
Return value
A WebGLBuffer
storing data such as vertices or colors.
Examples
Creating a buffer
js
const canvas = document.getElementById("canvas");
const gl = canvas.getContext("webgl");
const buffer = gl.createBuffer();
Specifications
Specification |
---|
WebGL Specification # 5.14.5 |
Browser compatibility
Report problems with this compatibility data on GitHubdesktop | mobile | |||||||||||
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createBuffer |
Legend
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- Full support
- Full support
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