WebGLRenderingContext.createBuffer()
Baseline Widely available
This feature is well established and works across many devices and browser versions. It’s been available across browsers since July 2015.
La méthode WebGLRenderingContext.createBuffer()
de l'API WebGL crée et initialise un WebGLBuffer
stockant des données telles que des sommets ou des couleurs.
Syntaxe
js
WebGLBuffer gl.createBuffer();
Paramètres
Aucun.
Valeur retournée
Un WebGLBuffer
stockant des données telles que des sommets ou des couleurs.
Exemples
Création d'un tampon
js
var canevas = document.getElementById("canevas");
var gl = canevas.getContext("webgl");
var tampon = gl.createBuffer();
Spécifications
Specification |
---|
WebGL Specification # 5.14.5 |
Compatibilité des navigateurs
Report problems with this compatibility data on GitHubdesktop | mobile | |||||||||||
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createBuffer |
Legend
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- Full support
- Full support
The compatibility table on this page is generated from structured data. If you'd like to contribute to the data, please check out https://github.com/mdn/browser-compat-data and send us a pull request.