WebGLRenderingContext:createTexture() 方法

Baseline Widely available

This feature is well established and works across many devices and browser versions. It’s been available across browsers since July 2015.

WebGL APIWebGLRenderingContext.createTexture() 方法创建并初始化 WebGLTexture 对象。

语法

js
createTexture()

参数

无。

返回值

一个可以被任何图像绑定的 WebGLTexture 对象。

示例

创建纹理

js
const canvas = document.getElementById("canvas");
const gl = canvas.getContext("webgl");
const texture = gl.createTexture();

规范

Specification
WebGL Specification
# 5.14.8

浏览器兼容性

Report problems with this compatibility data on GitHub
desktopmobile
Chrome
Edge
Firefox
Opera
Safari
Chrome Android
Firefox for Android
Opera Android
Safari on iOS
Samsung Internet
WebView Android
WebView on iOS
createTexture

Legend

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Full support
Full support

参见