WebGLUniformLocation
Baseline Widely available *
This feature is well established and works across many devices and browser versions. It’s been available across browsers since July 2015.
* Some parts of this feature may have varying levels of support.
WebGLUniformLocation 接口是 WebGL API 的一部分,在一个着色器程序中表示一个统一变量的位置。
说明
WebGLUniformLocation
对象未定义任何属于自己并能直接访问其内容的方法和属性。在使用 WebGLUniformLocation
对象时,WebGLRenderingContext
的方法是有用的:
示例
获取一个统一位置
js
var canvas = document.getElementById("canvas");
var gl = canvas.getContext("webgl");
var location = gl.getUniformLocation(WebGLProgram, "uniformName");
规范
Specification |
---|
WebGL Specification # 5.10 |
浏览器兼容性
Report problems with this compatibility data on GitHubdesktop | mobile | |||||||||||
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WebGLUniformLocation | ||||||||||||
Available in workers |
Legend
Tip: you can click/tap on a cell for more information.
- Full support
- Full support
- No support
- No support
- Experimental. Expect behavior to change in the future.
The compatibility table on this page is generated from structured data. If you'd like to contribute to the data, please check out https://github.com/mdn/browser-compat-data and send us a pull request.