WebGLBuffer

Baseline Widely available *

This feature is well established and works across many devices and browser versions. It’s been available across browsers since July 2015.

* Some parts of this feature may have varying levels of support.

WebGLBuffer 接口属于 WebGL API 的一部分,表示一个不透明的缓冲区对象,储存诸如顶点或着色之类的数据。

描述

WebGLBuffer 对象没有定义任何自己的方法或属性,且内容不能被直接访问。当使用 WebGLBuffer 对象时, WebGLRenderingContext 下的这些方法会很有用:

示例

创建一个缓冲区

js
var canvas = document.getElementById("canvas");
var gl = canvas.getContext("webgl");
var buffer = gl.createBuffer();

规范

Specification
WebGL Specification
# 5.4

浏览器兼容性

Report problems with this compatibility data on GitHub
desktopmobile
Chrome
Edge
Firefox
Opera
Safari
Chrome Android
Firefox for Android
Opera Android
Safari on iOS
Samsung Internet
WebView Android
WebView on iOS
WebGLBuffer
Available in workers
Experimental

Legend

Tip: you can click/tap on a cell for more information.

Full support
Full support
No support
No support
Experimental. Expect behavior to change in the future.

参见