WebGLRenderingContext.getShaderSource()

Baseline Widely available

This feature is well established and works across many devices and browser versions. It’s been available across browsers since July 2015.

WebGL API 中的 WebGLRenderingContext.getShaderSource() 方法以DOMString的形式返回了一个WebGLShader的源码。

语法

DOMString gl.getShaderSource(shader);

参数

shader

要获取源码的 WebGLShader 对象

返回值

一个包含了指定着色器的源码的 DOMString

例子

js
var shader = gl.createShader(gl.VERTEX_SHADER);
gl.shaderSource(shader, originalSource);

var source = gl.getShaderSource(shader);

规范

Specification
WebGL Specification
# 5.14.9

浏览器兼容性

Report problems with this compatibility data on GitHub
desktopmobile
Chrome
Edge
Firefox
Opera
Safari
Chrome Android
Firefox for Android
Opera Android
Safari on iOS
Samsung Internet
WebView Android
WebView on iOS
getShaderSource

Legend

Tip: you can click/tap on a cell for more information.

Full support
Full support

相关链接