WebGLTexture

WebGLTexture接口是WebGL API的一部分,为不透明的纹理对象提供储存和状态等纹理操作。

描述

WebGLTexture对象自身未定义任何属性或方法, 其内容无法被直接访问。当使用WebGLTexture对象时, WebGLRenderingContext 里的这些方法会很有用:

例子

创建一个纹理

var canvas = document.getElementById('canvas');
var gl = canvas.getContext('webgl');
var texture = gl.createTexture();

说明

Specification Status Comment
WebGL 1.0
WebGLTexture
Recommendation Initial definition.

浏览器兼容性

Update compatibility data on GitHub
DesktopMobile
ChromeEdgeFirefoxInternet ExplorerOperaSafariAndroid webviewChrome for AndroidFirefox for AndroidOpera for AndroidSafari on iOSSamsung Internet
WebGLTextureChrome Full support 9Edge Full support 12Firefox Full support 4IE Full support 11Opera Full support 12Safari Full support 5.1WebView Android Full support YesChrome Android Full support 25Firefox Android Full support YesOpera Android Full support 12Safari iOS Full support 8Samsung Internet Android Full support Yes
Available in workers
Experimental
Chrome No support NoEdge No support NoFirefox Full support 44
Disabled
Full support 44
Disabled
Disabled From version 44: this feature is behind the gfx.offscreencanvas.enabled preference (needs to be set to true). To change preferences in Firefox, visit about:config.
IE No support NoOpera No support NoSafari No support NoWebView Android No support NoChrome Android No support NoFirefox Android No support NoOpera Android No support NoSafari iOS No support NoSamsung Internet Android No support No

Legend

Full support  
Full support
No support  
No support
Experimental. Expect behavior to change in the future.
Experimental. Expect behavior to change in the future.
User must explicitly enable this feature.
User must explicitly enable this feature.

See also