WebGLRenderingContext:createRenderbuffer() 方法

Baseline Widely available

This feature is well established and works across many devices and browser versions. It’s been available across browsers since July 2015.

WebGL APIWebGLRenderingContext.createRenderbuffer() 方法创建并初始化 WebGLRenderbuffer 对象。

语法

js
createRenderbuffer()

参数

无。

返回值

WebGLRenderbuffer 对象,可用于保存数据(例如图片)或者作为渲染操作的源或目标。

示例

创建渲染缓冲区

js
const canvas = document.getElementById("canvas");
const gl = canvas.getContext("webgl");
const renderBuffer = gl.createRenderbuffer();

规范

Specification
WebGL Specification
# 5.14.7

浏览器兼容性

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desktopmobile
Chrome
Edge
Firefox
Opera
Safari
Chrome Android
Firefox for Android
Opera Android
Safari on iOS
Samsung Internet
WebView Android
WebView on iOS
createRenderbuffer

Legend

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Full support
Full support

参见