WebGLRenderingContext.createTexture()
Baseline Widely available
This feature is well established and works across many devices and browser versions. It’s been available across browsers since July 2015.
La méthode WebGLRenderingContext.createTexture()
de l'API WebGL crée et initialise un objet WebGLTexture
.
Syntaxe
js
WebGLTexture gl.createTexture();
Paramètres
Aucun.
Valeur retournée
Un objet WebGLTexture
auquel des images peuvent être liées.
Exemples
Voir aussi le tutoriel WebGL sur l'Utilisation de textures en WebGL.
Création d'une texture
js
var canevas = document.getElementById("canevas");
var gl = canevas.getContext("webgl");
var texture = gl.createTexture();
Spécifications
Specification |
---|
WebGL Specification # 5.14.8 |
Compatibilité des navigateurs
Report problems with this compatibility data on GitHubdesktop | mobile | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
createTexture |
Legend
Tip: you can click/tap on a cell for more information.
- Full support
- Full support
The compatibility table on this page is generated from structured data. If you'd like to contribute to the data, please check out https://github.com/mdn/browser-compat-data and send us a pull request.