WebGLFramebuffer

Baseline Widely available *

This feature is well established and works across many devices and browser versions. It’s been available across browsers since July 2015.

* Some parts of this feature may have varying levels of support.

WebGLFramebuffer 接口时 WebGL API 的一部分,它提供了一个缓冲区的集合,这些缓冲区可以作为一个整体用作渲染操作的目标缓冲区。

摘要

WebGLFramebuffer 对象的内容不能直接访问,因此该对象没有定义任何用于操作其自身内容的方法和属性。需要使用 WebGLFramebuffer 对象时,请使用 WebGLRenderingContext 对象的以下方法:

示例

创建一个帧缓冲

js
var canvas = document.getElementById("canvas");
var gl = canvas.getContext("webgl");
var buffer = gl.createFramebuffer();

规范

Specification
WebGL Specification
# 5.5

浏览器兼容性

Report problems with this compatibility data on GitHub
desktopmobile
Chrome
Edge
Firefox
Opera
Safari
Chrome Android
Firefox for Android
Opera Android
Safari on iOS
Samsung Internet
WebView Android
WebView on iOS
WebGLFramebuffer
Available in workers
Experimental

Legend

Tip: you can click/tap on a cell for more information.

Full support
Full support
No support
No support
Experimental. Expect behavior to change in the future.

参见