WebGLRenderbuffer

Baseline Widely available *

This feature is well established and works across many devices and browser versions. It’s been available across browsers since July 2015.

* Some parts of this feature may have varying levels of support.

WebGLRenderbuffer 接口是 WebGL API 的一部分,它提供了一个用于保存一个图像的缓存,并且可以用于渲染操作的源或者目标。

摘要

WebGLRenderbuffer 对象保存的内容不能被直接访问,因此这个对象没有提供任何用于操作其自身内容的方法和属性。当需要使用 WebGLRenderbuffer 对象的功能时,需要使用 WebGLRenderingContext 对象的以下方法:

示例

创建一个 render buffer 对象

js
var canvas = document.getElementById("canvas");
var gl = canvas.getContext("webgl");
var buffer = gl.createRenderbuffer();

规范

Specification
WebGL Specification
# 5.7

浏览器兼容性

Report problems with this compatibility data on GitHub
desktopmobile
Chrome
Edge
Firefox
Opera
Safari
Chrome Android
Firefox for Android
Opera Android
Safari on iOS
Samsung Internet
WebView Android
WebView on iOS
WebGLRenderbuffer
Available in workers
Experimental

Legend

Tip: you can click/tap on a cell for more information.

Full support
Full support
No support
No support
Experimental. Expect behavior to change in the future.

参见