WebGLRenderingContext:createFramebuffer() 方法
Baseline Widely available
This feature is well established and works across many devices and browser versions. It’s been available across browsers since July 2015.
WebGL API 的 WebGLRenderingContext.createFramebuffer()
方法用于创建和初始化 WebGLFramebuffer
对象。
语法
js
createFramebuffer()
参数
无。
返回值
WebGLFramebuffer
对象。
示例
创建帧缓冲区
js
const canvas = document.getElementById("canvas");
const gl = canvas.getContext("webgl");
const framebuffer = gl.createFramebuffer();
规范
Specification |
---|
WebGL Specification # 5.14.6 |
浏览器兼容性
Report problems with this compatibility data on GitHubdesktop | mobile | |||||||||||
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createFramebuffer |
Legend
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- Full support
- Full support
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