WebGL2RenderingContext: bindBufferBase()-Methode
Baseline Widely available
This feature is well established and works across many devices and browser versions. It’s been available across browsers since September 2021.
Hinweis: Diese Funktion ist in Web Workers verfügbar.
Die WebGL2RenderingContext.bindBufferBase()
-Methode der WebGL 2 API bindet einen gegebenen WebGLBuffer
an einen gegebenen Bindungspunkt (target
) bei einem bestimmten index
.
Syntax
js
bindBufferBase(target, index, buffer)
Parameter
Rückgabewert
Keiner (undefined
).
Beispiele
js
gl.bindBufferBase(gl.TRANSFORM_FEEDBACK_BUFFER, 0, buffer);
Spezifikationen
Specification |
---|
WebGL 2.0 Specification # 3.7.16 |
Browser-Kompatibilität
Report problems with this compatibility data on GitHubdesktop | mobile | |||||||||||
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bindBufferBase |
Legend
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- Full support
- Full support
The compatibility table on this page is generated from structured data. If you'd like to contribute to the data, please check out https://github.com/mdn/browser-compat-data and send us a pull request.