Element: mousedown event
Baseline
Widely available
This feature is well established and works across many devices and browser versions. It’s been available across browsers since July 2015.
The mousedown event is fired at an Element when a pointing device button is pressed while the pointer is inside the element.
This differs from the click event in that click is fired after a full click action occurs; that is, the mouse button is pressed and released while the pointer remains inside the same element. mousedown is fired the moment the button is initially pressed.
This behavior is different from pointerdown events. When using a physical mouse, mousedown events fire whenever any button on a mouse is pressed down. pointerdown events fire only upon the first button press; subsequent button presses don't fire pointerdown events.
Syntax
Use the event name in methods like addEventListener(), or set an event handler property.
addEventListener("mousedown", (event) => { })
onmousedown = (event) => { }
Event type
A MouseEvent. Inherits from UIEvent and Event.
Event properties
This interface also inherits properties of its parents, UIEvent and Event.
MouseEvent.altKeyRead only-
Returns
trueif the alt key was down when the mouse event was fired. -
The button number that was pressed (if applicable) when the mouse event was fired.
-
The buttons being pressed (if any) when the mouse event was fired.
MouseEvent.clientXRead only-
The X coordinate of the mouse pointer in viewport coordinates.
MouseEvent.clientYRead only-
The Y coordinate of the mouse pointer in viewport coordinates.
MouseEvent.ctrlKeyRead only-
Returns
trueif the control key was down when the mouse event was fired. MouseEvent.layerXNon-standard Read only-
Returns the horizontal coordinate of the event relative to the current layer.
MouseEvent.layerYNon-standard Read only-
Returns the vertical coordinate of the event relative to the current layer.
MouseEvent.metaKeyRead only-
Returns
trueif the meta key was down when the mouse event was fired. MouseEvent.movementXRead only-
The X coordinate of the mouse pointer relative to the position of the last
mousemoveevent. MouseEvent.movementYRead only-
The Y coordinate of the mouse pointer relative to the position of the last
mousemoveevent. MouseEvent.offsetXRead only-
The X coordinate of the mouse pointer relative to the position of the padding edge of the target node.
MouseEvent.offsetYRead only-
The Y coordinate of the mouse pointer relative to the position of the padding edge of the target node.
MouseEvent.pageXRead only-
The X coordinate of the mouse pointer relative to the whole document.
MouseEvent.pageYRead only-
The Y coordinate of the mouse pointer relative to the whole document.
-
The secondary target for the event, if there is one.
MouseEvent.screenXRead only-
The X coordinate of the mouse pointer in screen coordinates.
MouseEvent.screenYRead only-
The Y coordinate of the mouse pointer in screen coordinates.
MouseEvent.shiftKeyRead only-
Returns
trueif the shift key was down when the mouse event was fired. MouseEvent.mozInputSourceNon-standard Read only-
The type of device that generated the event (one of the
MOZ_SOURCE_*constants). This lets you, for example, determine whether a mouse event was generated by an actual mouse or by a touch event (which might affect the degree of accuracy with which you interpret the coordinates associated with the event). MouseEvent.webkitForceNon-standard Read only-
The amount of pressure applied when clicking.
MouseEvent.xRead only-
Alias for
MouseEvent.clientX. MouseEvent.yRead only-
Alias for
MouseEvent.clientY.
Examples
See mousemove event for example code.
Specifications
| Specification |
|---|
| UI Events> # event-type-mousedown> |
| HTML> # handler-onmousedown> |
Browser compatibility
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