Element: mousedown event

The mousedown event is fired at an Element when a pointing device button is pressed while the pointer is inside the element.

Note: This differs from the click event in that click is fired after a full click action occurs; that is, the mouse button is pressed and released while the pointer remains inside the same element. mousedown is fired the moment the button is initially pressed.

Syntax

Use the event name in methods like addEventListener(), or set an event handler property.

addEventListener('mousedown', (event) => {});

onmousedown = (event) => { };

Event type

Event properties

This interface also inherits properties of its parents, UIEvent and Event.

MouseEvent.altKey Read only

Returns true if the alt key was down when the mouse event was fired.

MouseEvent.button Read only

The button number that was pressed (if applicable) when the mouse event was fired.

MouseEvent.buttons Read only

The buttons being pressed (if any) when the mouse event was fired.

MouseEvent.clientX Read only

The X coordinate of the mouse pointer in local (DOM content) coordinates.

MouseEvent.clientY Read only

The Y coordinate of the mouse pointer in local (DOM content) coordinates.

MouseEvent.ctrlKey Read only

Returns true if the control key was down when the mouse event was fired.

MouseEvent.layerX Non-standard Read only

Returns the horizontal coordinate of the event relative to the current layer.

MouseEvent.layerY Non-standard Read only

Returns the vertical coordinate of the event relative to the current layer.

MouseEvent.metaKey Read only

Returns true if the meta key was down when the mouse event was fired.

MouseEvent.movementX Read only

The X coordinate of the mouse pointer relative to the position of the last mousemove event.

MouseEvent.movementY Read only

The Y coordinate of the mouse pointer relative to the position of the last mousemove event.

MouseEvent.offsetX Read only

The X coordinate of the mouse pointer relative to the position of the padding edge of the target node.

MouseEvent.offsetY Read only

The Y coordinate of the mouse pointer relative to the position of the padding edge of the target node.

MouseEvent.pageX Read only

The X coordinate of the mouse pointer relative to the whole document.

MouseEvent.pageY Read only

The Y coordinate of the mouse pointer relative to the whole document.

MouseEvent.relatedTarget Read only

The secondary target for the event, if there is one.

MouseEvent.screenX Read only

The X coordinate of the mouse pointer in global (screen) coordinates.

MouseEvent.screenY Read only

The Y coordinate of the mouse pointer in global (screen) coordinates.

MouseEvent.shiftKey Read only

Returns true if the shift key was down when the mouse event was fired.

MouseEvent.mozPressure Non-standard Deprecated Read only

The amount of pressure applied to a touch or tablet device when generating the event; this value ranges between 0.0 (minimum pressure) and 1.0 (maximum pressure). Instead of using this deprecated (and non-standard) property, you should use PointerEvent and look at its pressure property.

MouseEvent.mozInputSource Non-standard Read only

The type of device that generated the event (one of the MOZ_SOURCE_* constants). This lets you, for example, determine whether a mouse event was generated by an actual mouse or by a touch event (which might affect the degree of accuracy with which you interpret the coordinates associated with the event).

MouseEvent.webkitForce Non-standard Read only

The amount of pressure applied when clicking.

MouseEvent.x Read only

Alias for MouseEvent.clientX.

MouseEvent.y Read only

Alias for MouseEvent.clientY.

Examples

See mousemove event for example code.

Specifications

Specification
UI Events
# event-type-mousedown
HTML Standard
# handler-onmousedown

Browser compatibility

BCD tables only load in the browser

See also