OES_vertex_array_object.createVertexArrayOES()

The OES_vertex_array_object.createVertexArrayOES() method of the WebGL API creates and initializes a WebGLVertexArrayObject object that represents a vertex array object (VAO) pointing to vertex array data and which provides names for different sets of vertex data.

Syntax

WebGLVertexArrayObjectOES ext.createVertexArrayOES();

Parameters

None.

Return value

A WebGLVertexArrayObject representing a vertex array object (VAO) which points to vertex array data.

Examples

var ext = gl.getExtension('OES_vertex_array_object');
var vao = ext.createVertexArrayOES();
ext.bindVertexArrayOES(vao);

// ...
// calls to bindBuffer or vertexAttribPointer
// which will be "recorded" in the VAO
// ...

Specifications

Specification
WebGL OES_vertex_array_object Khronos Ratified Extension Specification (WebGL OES_vertex_array_object Khronos Ratified Extension)

Browser compatibility

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See also