OES_vertex_array_object: bindVertexArrayOES() method
Baseline
Widely available
This feature is well established and works across many devices and browser versions. It’s been available across browsers since April 2018.
The OES_vertex_array_object.bindVertexArrayOES() method
of the WebGL API binds a
passed WebGLVertexArrayObject object to the buffer.
Syntax
js
bindVertexArrayOES(arrayObject)
Parameters
arrayObject-
A
WebGLVertexArrayObject(VAO) object to bind.
Return value
None (undefined).
Examples
js
const ext = gl.getExtension("OES_vertex_array_object");
const vao = ext.createVertexArrayOES();
ext.bindVertexArrayOES(vao);
// …
// calls to bindBuffer or vertexAttribPointer
// which will be "recorded" in the VAO
// …
Specifications
| Specification |
|---|
| WebGL OES_vertex_array_object Khronos Ratified Extension Specification> |
Browser compatibility
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