OES_vertex_array_object: createVertexArrayOES() method

Baseline Widely available

This feature is well established and works across many devices and browser versions. It’s been available across browsers since April 2018.

The OES_vertex_array_object.createVertexArrayOES() method of the WebGL API creates and initializes a WebGLVertexArrayObject object that represents a vertex array object (VAO) pointing to vertex array data and which provides names for different sets of vertex data.

Syntax

js
createVertexArrayOES()

Parameters

None.

Return value

A WebGLVertexArrayObject representing a vertex array object (VAO) which points to vertex array data.

Examples

js
const ext = gl.getExtension("OES_vertex_array_object");
const vao = ext.createVertexArrayOES();
ext.bindVertexArrayOES(vao);

// …
// calls to bindBuffer or vertexAttribPointer
// which will be "recorded" in the VAO
// …

Specifications

Specification
WebGL OES_vertex_array_object Khronos Ratified Extension Specification

Browser compatibility

BCD tables only load in the browser

See also