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這個章節將介紹如何在 JavaScript 中處理數字與日期。


在 JavaScript 中, all numbers are implemented in double-precision 64-bit binary format IEEE 754 (i.e. a number between -(253 -1) and 253 -1). There is no specific type for integers. In addition to being able to represent floating-point numbers, the number type has three symbolic values: +Infinity, -Infinity, and NaN (not-a-number). See also JavaScript data types and structures for context with other primitive types in JavaScript.

你可以用四種進制表示數字:十進制 (decimal),二進制 (binary),八進制 (octal) 以及十六進制 (hexadecimal)。



// 以零為開頭時要小心:

0888 // 888 解析為 十進制數值
0777 // 在 non-strict 模式下將解析成八進制 (等同於十進制的 511)

Note that decimal literals can start with a zero (0) followed by another decimal digit, but if every digit after the leading 0 is smaller than 8, the number gets parsed as an octal number.


二進制數值以 0 為開頭並跟著一個大寫或小寫的英文字母 「B」 (0b 或 0B)。如果 0b 後面接著的數字不是 0 或 1,那會丟出 SyntaxError(語法錯誤): "Missing binary digits after 0b"。

var FLT_SIGNBIT  = 0b10000000000000000000000000000000; // 2147483648
var FLT_EXPONENT = 0b01111111100000000000000000000000; // 2139095040
var FLT_MANTISSA = 0B00000000011111111111111111111111; // 8388607


八進制數值以 0 為開頭。如果 0 後面的數字超出 0 到 7 這個範圍,將會被解析成十進制數值。

var n = 0755; // 493
var m = 0644; // 420

Strict mode in ECMAScript 5 forbids octal syntax. Octal syntax isn't part of ECMAScript 5, but it's supported in all browsers by prefixing the octal number with a zero: 0644 === 420 and"\045" === "%". In ECMAScript 2015, octal numbers are supported if they are prefixed with 0o, e.g.: 

var a = 0o10; // ES2015: 8


十六進制數值以 0 為開頭並跟著一個大寫或小寫的英文字母 「X」(0x 或 0X)。如果 0b 後面接著的值超出範圍 (0123456789ABCDEF),那會丟出 SyntaxError(語法錯誤):"Identifier starts immediately after numeric literal"。

0xFFFFFFFFFFFFFFFFF // 295147905179352830000
0x123456789ABCDEF   // 81985529216486900
0XA                 // 10


1E3   // 1000
2e6   // 2000000
0.1e2 // 10

Number 物件

The built-in Number object has properties for numerical constants, such as maximum value, not-a-number, and infinity. You cannot change the values of these properties and you use them as follows:

var biggestNum = Number.MAX_VALUE;
var smallestNum = Number.MIN_VALUE;
var infiniteNum = Number.POSITIVE_INFINITY;
var negInfiniteNum = Number.NEGATIVE_INFINITY;
var notANum = Number.NaN;

You always refer to a property of the predefined Number object as shown above, and not as a property of a Number object you create yourself.

下面這張表格整理了 Number 物件的屬性

Number 的屬性

屬性 描述
Number.MAX_VALUE 可表示的最大數值
Number.MIN_VALUE 可表示的最小數值
Number.NaN 表示「非數值」(Not-A-Number)的數值
Number.NEGATIVE_INFINITY Special negative infinite value; returned on overflow
Number.POSITIVE_INFINITY Special positive infinite value; returned on overflow
Number.EPSILON Difference between one and the smallest value greater than one that can be represented as a Number.
Number.MIN_SAFE_INTEGER 可以在 JavaScript 中安全表示的最小數值。
Number.MAX_SAFE_INTEGER 可以在 JavaScript 中安全表示的最大數值。
Number 的方法
方法 描述
Number.parseFloat() 字串轉換成浮點數。
等同於全域函式 parseFloat()
Number.parseInt() 以指定的基數將字串轉換成整數。
等同於全域函式 parseInt()
Number.isFinite() 判定給定的值是不是一個有限數。
Number.isInteger() 判定給定的值是不是一個整數
Number.isNaN() Determines whether the passed value is NaN. More robust version of the original global isNaN().
Number.isSafeInteger() Determines whether the provided value is a number that is a safe integer.

The Number prototype provides methods for retrieving information from Number objects in various formats. The following table summarizes the methods of Number.prototype.

Number.prototype 的方法
方法 描述
toExponential() Returns a string representing the number in exponential notation.
toFixed() Returns a string representing the number in fixed-point notation.
toPrecision() Returns a string representing the number to a specified precision in fixed-point notation.

Math 物件

The built-in Math object has properties and methods for mathematical constants and functions. For example, the Math object's PI property has the value of pi (3.141...), which you would use in an application as


Similarly, standard mathematical functions are methods of Math. These include trigonometric, logarithmic, exponential, and other functions. For example, if you want to use the trigonometric function sine, you would write


Note that all trigonometric methods of Math take arguments in radians.

The following table summarizes the Math object's methods.

Math 的方法
方法 描述
abs() 絕對值
sin(), cos(), tan() 三角函數; 引數以弳度表示
asin(), acos(), atan(), atan2() 反三角函數; 回傳值以弳度表示
sinh(), cosh(), tanh() 雙曲函數; 引數以 hyperbolic angle 表示
asinh(), acosh(), atanh() 反雙曲函數; 回傳值以 hyperbolic angle 表示

pow(), exp()expm1(), log10(), log1p(), log2()

floor(), ceil() 回傳小於等於/大於等於指定數字的最大/最小整數
min(), max() Returns lesser or greater (respectively) of comma separated list of numbers arguments
random() 回傳一個介於 0 到 1 之間的數值
round(), fround(), trunc(), Rounding and truncation functions.
sqrt(), cbrt(), hypot() Square root, cube root, Square root of the sum of square arguments.
sign() The sign of a number, indicating whether the number is positive, negative or zero.
Number of leading zero bits in the 32-bit binary representation.
The result of the C-like 32-bit multiplication of the two arguments.

Unlike many other objects, you never create a Math object of your own. You always use the built-in Math object.

Date 物件

JavaScript does not have a date data type. However, you can use the Date object and its methods to work with dates and times in your applications. The Date object has a large number of methods for setting, getting, and manipulating dates. It does not have any properties.

JavaScript handles dates similarly to Java. The two languages have many of the same date methods, and both languages store dates as the number of milliseconds since January 1, 1970, 00:00:00.

The Date object range is -100,000,000 days to 100,000,000 days relative to 01 January, 1970 UTC.

To create a Date object:

var dateObjectName = new Date([parameters]);

where dateObjectName is the name of the Date object being created; it can be a new object or a property of an existing object.

Calling Date without the new keyword returns a string representing the current date and time.

The parameters in the preceding syntax can be any of the following:

  • Nothing: creates today's date and time. For example, today = new Date();.
  • A string representing a date in the following form: "Month day, year hours:minutes:seconds." For example, var Xmas95 = new Date("December 25, 1995 13:30:00"). If you omit hours, minutes, or seconds, the value will be set to zero.
  • A set of integer values for year, month, and day. For example, var Xmas95 = new Date(1995, 11, 25).
  • A set of integer values for year, month, day, hour, minute, and seconds. For example, var Xmas95 = new Date(1995, 11, 25, 9, 30, 0);.

 Date 的方法

The Date object methods for handling dates and times fall into these broad categories:

  • "set" methods, for setting date and time values in Date objects.
  • "get" methods, for getting date and time values from Date objects.
  • "to" methods, for returning string values from Date objects.
  • parse and UTC methods, for parsing Date strings.

With the "get" and "set" methods you can get and set seconds, minutes, hours, day of the month, day of the week, months, and years separately. There is a getDay method that returns the day of the week, but no corresponding setDay method, because the day of the week is set automatically. These methods use integers to represent these values as follows:

  • Seconds and minutes: 0 到 59
  • Hours: 0 到 23
  • Day: 0 (星期日) 到 6 (星期六)
  • Date: 1 到 31 (這個月的第幾天)
  • Months: 0 (一月) 到 11 (十二月)
  • Year: years since 1900


var Xmas95 = new Date('December 25, 1995');

那 Xmas95.getMonth() 將會回傳 11, Xmas95.getFullYear() 會回傳 1995。

getTime 及 setTime 這兩個方法對於比較日期有幫助。 The getTime method returns the number of milliseconds since January 1, 1970, 00:00:00 for a Date object.

For example, the following code displays the number of days left in the current year:

var today = new Date();
var endYear = new Date(1995, 11, 31, 23, 59, 59, 999); // Set day and month
endYear.setFullYear(today.getFullYear()); // Set year to this year
var msPerDay = 24 * 60 * 60 * 1000; // Number of milliseconds per day
var daysLeft = (endYear.getTime() - today.getTime()) / msPerDay;
var daysLeft = Math.round(daysLeft); //returns days left in the year

This example creates a Date object named today that contains today's date. It then creates a Date object named endYear and sets the year to the current year. Then, using the number of milliseconds per day, it computes the number of days between today and endYear, using getTime and rounding to a whole number of days.

The parse method is useful for assigning values from date strings to existing Date objects. For example, the following code uses parse and setTime to assign a date value to the IPOdate object:

var IPOdate = new Date();
IPOdate.setTime(Date.parse('Aug 9, 1995'));


下面這個範例,JSClock() 這個函式將會以數位時鐘的格式回傳時間。

function JSClock() {
  var time = new Date();
  var hour = time.getHours();
  var minute = time.getMinutes();
  var second = time.getSeconds();
  var temp = '' + ((hour > 12) ? hour - 12 : hour);
  if (hour == 0)
    temp = '12';
  temp += ((minute < 10) ? ':0' : ':') + minute;
  temp += ((second < 10) ? ':0' : ':') + second;
  temp += (hour >= 12) ? ' P.M.' : ' A.M.';
  return temp;

 JSClock 這個函式會先建立一個名為 time 的 Date 物件; 因為沒有提供任何引數,所以會放入目前的日期及時間。接著呼叫 getHours 、 getMinutes 以及 getSeconds 這三個方法將現在的時、分以及秒分別指定給 hour 、 minute 以及 second 這三個變數。

接著的四行指令將會建立一個時間的字串。第一行的指令建立了一個變數 temp,以條件運算式指定值; 如果 hour 大於 12,那就指定 (hour - 12),不然會直接指定 hour, 但如果 hour 等於 0 , 則改為 12。

接著下一行將 minute 加到 temp 中。如果 minute 小於 10, 則會在附加時補上一個零; 不然的話會直接加上冒號及分鐘數。秒數也是以同樣的作法附加到 temp 上。

最後,判斷 hour 是不是大於等於 12 ,如果是就在 temp 加上 "P.M." ,不然就加上 "A.M."。


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