OES_fbo_render_mipmap extension
Baseline
Widely available
This feature is well established and works across many devices and browser versions. It’s been available across browsers since April 2021.
Note: This feature is available in Web Workers.
The OES_fbo_render_mipmap extension is part of the WebGL API and makes it possible to attach any level of a texture to a framebuffer object.
WebGL extensions are available using the WebGLRenderingContext.getExtension() method.
For more information, see Using WebGL extensions.
Note: This extension is only available to WebGL 1. In WebGL2, the functionality of this extension is available in the WebGL 2 context by default.
Examples
See the sample code in the Khronos specification.
Specifications
| Specification |
|---|
| WebGL OES_fbo_render_mipmap Extension Specification> |