WEBGL_lose_context: restoreContext() method

Baseline Widely available

This feature is well established and works across many devices and browser versions. It’s been available across browsers since April 2018.

The WEBGL_lose_context.restoreContext() method is part of the WebGL API and allows you to simulate restoring the context of a WebGLRenderingContext object.

Syntax

js
restoreContext()

Parameters

None.

Return value

None (undefined).

Exceptions

Browsers may not report WebGL errors by default. WebGL's error reporting works by calling getError() and checking for errors. The following exceptions may be thrown:

INVALID_OPERATION

Thrown if the context was not lost.

Examples

With this method, you can simulate the webglcontextrestored event:

js
const canvas = document.getElementById("canvas");
const gl = canvas.getContext("webgl");

canvas.addEventListener(
  "webglcontextrestored",
  (e) => {
    console.log(e);
  },
  false,
);

gl.getExtension("WEBGL_lose_context").restoreContext();

Specifications

Specification
WebGL WEBGL_lose_context Khronos Ratified Extension Specification

Browser compatibility

Report problems with this compatibility data on GitHub
desktopmobile
Chrome
Edge
Firefox
Opera
Safari
Chrome Android
Firefox for Android
Opera Android
Safari on iOS
Samsung Internet
WebView Android
WebView on iOS
restoreContext

Legend

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Full support
Full support
Requires a vendor prefix or different name for use.
Has more compatibility info.

See also