HTMLCanvasElement: webglcontextlost event

The webglcontextlost event of the WebGL API is fired if the user agent detects that the drawing buffer associated with a WebGLRenderingContext object has been lost.

This event does not bubble.

Syntax

Use the event name in methods like addEventListener(), or set an event handler property.

addEventListener('webglcontextlost', (event) => {});

onwebglcontextlost = (event) => { };

Event type

Event properties

This interface inherits properties from its parent interface, Event.

WebGLContextEvent.statusMessage

A read-only property containing additional information about the event.

Example

With the help of the WEBGL_lose_context extension, you can simulate the webglcontextlost event:

const canvas = document.getElementById('canvas');
const gl = canvas.getContext('webgl');

canvas.addEventListener('webglcontextlost', (event) => {
  console.log(event);
});

gl.getExtension('WEBGL_lose_context').loseContext();

// "webglcontextlost" event is logged.

Specifications

Specification
WebGL Specification
# 5.15.2

Browser compatibility

BCD tables only load in the browser

See also